Tripolar's Page
 

04-01-05: Bear with me here...

As I get this site re-uploaded from scratch, a few links are not going to work right away, I'll keep catching this as I find em, okay? If by the third, I haven't gotten them all Let me know. I use hotmail, e-mail is tripolar.... and you'll have to use your head to put those together correctly, just so some e-mail spider won't read this to start spamming me.


3-20-05: All Good Things...

         I like that phraise, "All good Things must come to an end." With that in mind, I say with sorrow I have cancelled my EverQuest accounts, and left the world or Norrath for the last time.

I've been playing since 2000 and June fourth would have marked the fifth birthday of my main character. In that time I have seen the emerance of four continents, countless planes, three new playable races, a new game engine, and now more than 30 zones I have never seen. The player economy makes only the rich richer, and enchanters into little more than Crack dealers, peddling their fixes for the addicts who badger nexus and PoK constantly with their cries.

This disturbs me, and so I decided to move on. In that reguard, I turned my attention to the new generation.
City of Heros -vs- EverQuest 2

Ok, I admit I have not tried WoW yet, and if you haven't noticed, Blizzard removed all copies of it's game from the shelves and no longer allow new account registrations. They state that this is temporary, as they get their already overworked servers up to handle the actual load capasity. I think I will look into playing it once registration re-opens.

Now, a few things between CoH and EQ2 that I do appreciate. First is the lack of "crackheads and dealers." Both games have watched what became of the original Everquest once spells like "Koadic's endless Intellect", "Temperance" and others. These spells had durations that sometimes, depending on the caster, measured in hours.

Both CoH and EQ2 have solutions to this. They eliminated the mana bar. For CoH, they have one bar, endurance, which is the singualarly most used bar in the game. Unlike EQ's mana bar which took ten minutes to regen in many cases, making mana regen spell buffs a commodity, CoH's endurance bar takes little more than 30 seconds to regen completely with no powers toggled on. This means that an entire party does not have to stop for minutes between single target battles to allow a healer to catch their (mana)breath.

EQ2 has gone with a bar called power, but for all intensive purposes, it acts pretty much like the endurance bar of CoH.

The reason I don't play EQ2, is because of what the did to the graphics. They make me sick, literally. I spent a few minutes on my friend's account and doing any movement around felt slow and sluggish and the backgrounds became little more than a liquidy, mucus looking blurr. This effect became hard on my eyes and after less than an hour, I had to go lie down to recover from the headache I had given myself.

And don't get me started on the characters..... They may be more realistic, but for my money I prefer the more visually pleasing. I'm really into color and light and astetics, and EQ2 characters seem drab, mundane and regular, like me. I guess I am looking for an escape from my reality, not a mask that is uglier than the real face behind it. And why can only male kerra have tiger fur patterns?




1-3-05
    I guess it was about time that updated my website. I was kinda getting bored with the double colored overlays. It was nice to hide the frames behind them, but as they say, all good things....

You may have noticed I updated the picture in the upper left. I thought that since I am playing City of Heros now and have basically given up EverQuest, I needed to update the look too.

I am not completely satisfied with that picture at the moment, but since it is the best shot of the new Tripolar, it will have to do for now.


I have not given up on Epiphany, surely not.  I just want to let you know that I am still working on it, just hit that writing wall where I have written myself into an almost irrecoverable plotline, but I don't want to get into Deux Ex Machina.