Ferrari 456 GT

Random Interior texturing WIP shots
http://forum.rscnet.org/attachment.php?attachmentid=226725
http://forum.rscnet.org/attachment.php?attachmentid=226726
http://forum.rscnet.org/attachment.php?attachmentid=226724
http://forum.rscnet.org/attachment.php?attachmentid=227800
http://forum.rscnet.org/attachment.php?attachmentid=228051
 

September 3, 2004
 

Why am I modeling this?

If you ask me, the 456gt is one of the most beautiful cars ever designed at Pinifarina, so there's the most obvious reason. Besides that, how can you not love a V12 GT?


Plans for the model?

I'm trying to do it as detailed as I can while maintaining a reasonable poly count. At the rate it's going right now, the full model should be less polies than my previous work, and probably also have less flaws. Exterior, interior, and wheels are all in the game plan. I'm also trying to do better texturing this time around.


Plans for RACER?

If/when I finish the mesh and textures, I'll definitely work on releasing this baby for RACER with support for both the newest betas and also 0.5 final.